Sunday, December 17, 2017

Net neutrality

For those who haven't been keeping track, the FCC will vote on net neutrality on the 14th of December. What this vote is about is internet service providers (isp's) will change classification from a utility (such as a water company) to an information provider (like a library).

How does this affect you? In the short term, it won't. It will take time for changes to feed through. But what it means is that isp's will be allowed to charge extra for certain services, if they wanted to.

For example, you may have a 'standard' internet plan that requires you to pay extra for accessing Youtube or other streaming services. You may have a plan that allows you to access Youtube, but you won't be able to access Vimeo.

A water company can only charge you for the amount of water you use. Doesn't matter if you use it for drinking, washing the car or freezing into ice - it's your choice.

A library can't stop you coming in - but they can decide which books to keep on the shelves. They can decide what knowledge you have access to. You can put in requests for a book they don't have, but it's up to them if they get it or not (and how much they charge you).

You probably won't notice anything, except maybe the prices of internet fees creeping up. You definitely won't see all the information you will be getting blocked from. Lucky for us large corporations aren't in the habit of gouging their customers for every cent they can squeeze out of us...

Saturday, December 16, 2017

OGame

Winning at OGame

For those that don't know about it, OGame is an browser based mmo where you enter numbers into boxes. It's more fun than it sounds, especially in the middle stages.

Simple enough game - gain resources by harvesting on your planet, steal them from other players or buy them with your credit card. Spend resources on defences, space ships or bonuses.

It starts of easy enough but everything keeps costing more the higher you develop. Such as, improving engines from level 1 to level 2 might cost 200 but going from level 2 to level 3 might cost 400. By the time you're getting to level 15 it's costing millions.

Not that collecting that much is the issue, but if you leave too much lying around on your planet, you'll get attacked by other players who'll break your defences and nick your resources.

What the enemy can't do is destroy your planet or your capacity to produce more resources. So even if all your planets get attacked, all your ships destroyed and all your defences smashed - you can't really lose. Which also means you can't really win either...

The only ways to win are to a) stop playing b)continue playing indefinitely, or c)reach some artificial target.

Today I reached my target of getting a moon on all my planets. There's an economic limit to how many planets you can have (I reached 9) and the only way to get a moon is to have a bunch of ships blown up in orbit so the debris can form a moon. And it's random, so you could have a truly epic battle that results in a bunch of debris and no moon.

So on that happy note, I can now declare victory and stop playing. :D Accounts are deleted after about a month of inactivity, so I might log in on occasion just to keep the planets producing so other players can harvest the resources.

Thursday, December 7, 2017

Frustratement

Hurmph. Got my first two videos up pretty quick but hit a wall now and can't seem to get an idea I like for the third one. Might be over thinking it, aim for something simpler...

Wednesday, November 29, 2017

Free pee see

Wooh! Managed to score some free second hand computers. :) I'd been going to place an ad on Gumtree to see if anybody had an old pc they were going to get rid of, but these came up. Very lucky. First time getting a chance to fiddle around with some pc's in a while.

Monday, November 27, 2017

Repost

I'd done a post earlier this week but hadn't posted it. Here it is:

So, the latest (rehashed) creative idea is to write out short stories, then create storyboard videos to upload.

Since I'll be recording all the dialogue in house (or on my phone) then there shouldn't be any copyright issues there. Music will be a bit harder, I don't really have a way of generating decent music. Might need to re-find that old site I found before for background music that is royalty free. Good old classical music should be a good source too.

Images shouldn't be an issue as I'll be (badly) drawing everything myself. And I won't be advertising it, this project is primarily for the fun of it.

I foresee the drawing part taking the longest, that would be the most time intensive part of the creation process. Short story ideas are easy enough to generate. So initially I'll stick to making them all stand alone stories that don't tie in together, but the long goal is to make a series of stories that interconnect in some way.

At least, that's the plan.

Again.

Saturday, November 25, 2017

First video live!

The first of my latest project ideas has gone live. You can see it in all it's mediocrity here: https://youtu.be/559IeKzg2vg

Am I happy with it? Not really, it is a first attempt at a first draft and done while working around other things, and I didn't put as much effort into it as I wanted to.

But it was mainly a proof of concept to see if my workflow would work. As it is, I think it will; I just need to tweak a few ideas in order to improve the quality.

Oh, and practice. Lots and lots of practice.

(I'm not going to be advertising this anywhere, other than the occasional post here. I'm mainly doing this for my own enjoyment.)

First setback

Grrr... can't get my (old) graphics tablet to work with my (ancient) laptop. Most frustratement.

Next stage is trying to use a phone app. I've got some basic results to use for my first proof of concept, but although I like the stylistic (albeit oversimplistic) look... I'm not happy with the result or workflow.

I may end up just doing it the dead tree and scan way, which I was trying to avoid. Need to get the first one done.